Coinciding with its release in North America on October 30th and worldwide on October 31st, Ubisoft released a patch to optimize performance.
Assassin's Creed III Thanksgiving Patch [Spoilers] Assassins, Great news! We have included below the details of our Thanksgiving Patch for Assassin's Creed III. Assassin's Creed 3: Thanksgiving Patch - Patch-Notes.
If your console is connected to the internet when you launch Assassin's Creed III, you will receive a pop up to inform you that a title update is available for you to download. This day one update is designed to optimize your player experience and is highly recommended. [1]
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A full list of patch notes is below.
Bug Fixes[edit]
- Animus Synching tutorial, fixed an issue where the player could think he's stuck in an infinite loading when getting to Boston after the end credits
- Fixed a bug where counter-killing with the bow does not always work
- NPCs spawned too far away could end up being of the wrong type
- Camera could remain stuck after the player being respawned
- Player could remain stuck after diving from a waterfall
- Player could remain stuck if he exits a slopped hay stack at a certain angle
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- Player would always get immediately detected when performing an unarmed stealth assassination in another guard's back
- Under rare circumstances, the crowd would stop spawning
- Fixed an animation glitch when interrupting the reception from high profile jump
- Fixed various occurrences of missing sounds
- In some cases, the Animus Database sound ambiance was not stopped when exiting
- Various stats and leaderboards were not showing up properly

- Online shop could sometimes appear empty if fetching the data from Xbox Live is taking too long
- Mission 'RETURN TO ABSTERGO' - fixed a bug where the player would lose control over Desmond during a fight if he lures and kills some guards in the wrong area
- Mission 'A DEADLY PERFORMANCE' - Mission would not continue if the player decides to climb the wall instead of using the ladder
- Mission 'JOHNSON'S ERRAND' - fixed a bug where the game would remain stuck if the player runs during the black screen that occurs after exiting the tavern
- Mission 'THE SURGEON' - Charles Lee could fall in the water and die while following the player, causing the mission to fail, if the player decides to take a certain path that involves jumping over the water
- Mission 'THE SURGEON' - fixed a bug where we would show the desync effect if the player throws one of the target in the water, even though the mission is not really failed
- Mission 'WELCOME TO BOSTON' - The courier side-quest next to the general store would not start properly
- Mission 'EXECUTION IS EVERYTHING', fixed a bug where the mission would not continue if the NPCs you are eavesdropping react to a dead body
- Mission 'THE BRADDOCK EXPEDITION' - Mission would not continue if the player kills all enemies in the camp, killing the required target last, without triggering open conflict
- Mission 'FEATHERS AND TREES' - NPC's would not detect beams properly, preventing them from performing the trunk around move
- Mission 'FEATHERS AND TREES' - Mission would not continue if the player doesn't follow the expected path

- Mission 'HUNTING LESSONS' - Mission giver could not be there if the player goes away and comes back
- Mission 'SOMETHING TO REMEMBER', fixed a bug where the screen could become all white or black for the remainder of the mission if the player set his brightness option to anything else than the default value
- Mission 'ON JOHNSON'S TRAIL', fixed a bug that could cause the optional objective 'Use powder kegs to destroy smuggled cargo' to not be saved properly if the player reloads during the mission
- Mission 'THE TEA PARTY- Optional objective 'Dump crates of tea in the water' could not be completed if the player threw all crates before having killed all guards
- Mission 'THE MIDNIGHT RIDE' - Mission could not be completed if the player interacts with the delivery quest giver along the way
- Mission 'BRIDEWELL PRISON', Player could remain stuck prison cells
- Mission 'PUBLIC EXECUTION' - Crowd NPCs could be spawned in or walk through a cart during a cinematic
- Mission 'SOMETHING ON THE SIDE' - Optional objective 'Perform a successful static eavesdrop' could not be completed.
- Mission 'MISSING SUPPLIES' - Optional objective 'Do not hide in the hay cart while following the convoy' not being saved properly if the game is reloaded during second part of the mission
Crash Fixes[edit]
- Possible crash that could happen if the player blends in a crowd group where some NPCs haven't spawned yet, and while blended performs a kill.
- Possible crash that could happen if the player triggered a loading while being in a covert escort formation with his brotherhood trainees
- Possble crash that could happen when calling a brotherhood trainee with the snipe ability
Naval Missions[edit]
- 'OAK ISLAND' - Player could pass through the ground when diving into the cave
- 'OAK ISLAND' - Wolves could stop attacking the player and remain stuck
- Possible crash if the player spams the swivel guns with the semi-automatic cheat enabled
Homestead[edit]
- Mission 'HAPPY EXPECTATIONS' - Game could remain stuck on a white screen when starting the mission
- On the Homestead, fixed a bug where the player could remain stuck if he performs a corner pose on the left side of Norris' cave's entrance
Side Quests[edit]
- Brawler Challenges 3 - Task 'Own every weapon available in the stores' would not complete when the player expects it to.
- Fort Monmouth and Fort Division - Quest objectives would fail too early without the fort resetting properly
Assassin's Creed Iii Xbox One
- New York delivery mission - Game asked for a different item (deer heart) than what was showed to the player (venison)
- New York Liberation Missions - Possible that the game would wrongly display that 2 of the districts were completely liberated when it's not the case yet
Patch Notes:
ABILITIES•It is no longer possible to get multiple streaks for the same kill or stun. It is no longer possible to continuously use a loss streak under certain conditions. • •After a character dies, their smoke bomb ability cooldown is not improperly reset anymore in Domination on Northwest Passage. •The aiming FX for knives is no longer stuck on the screen if the ability is used while the character is walking in an idle state at the beginning of a session. •Players can no longer use the Animus Hack when stunned.
MAP SPECIFIC•In Saint Pierre, Martinique characters no longer remain stuck inside the sugar cane field when trying to stun their pursuer under certain conditions. •In Charlestown, the camera now works as intended when the player hides in a haystack under a roof.
MODE SPECIFIC•In Wolfpack, Players can now kill the final boss even if the last targets (in session 24) are killed with the Animus hack win streak. •In Wolfpack, fixed a bug where the game could be stuck for a player at the start of a four players Wolfpack session on the night version of the Charlestown map. •In Wolfpack, the extra objective now refreshes properly if the host leaves the session when the synchronized kill staging starts. •In Domination, fixed instances where the game could crash at the end of a session. •In Domination, chase breakers in an enemy base don’t incorrectly open for a player fast walking towards them under certain conditions. •In Assassinate, the lock is no longer cancelled when the pursuer enters a haystack. •In Artifact Assault, the player no longer re-spawns with the flag if killed with a gun in mid-air while jumping in the enemy base under certain conditions.
Download patch idm terbaru 6.19. MISC•Players are no longer stuck under certain conditions after performing a contested kill at the base of a crane. •Several issues which happened when the group leader would back from searching for game sessions have been corrected. •Weather effects now work properly for all players in a session. •The variety bonus counter is no longer broken under certain conditions.
PC SPECIFIC•Some user interface overlap problems have been fixed. •Improvements have been made the Loyalty feature. •A quick access to the Abstergo Store has been added. You can now access it from any screen by clicking on the wallet icon in your player profile area in the top right hand corner. •A new tip about the Abstergo Store has been added.
Assassin Creed Iii Walkthrough
Patch is currently now available to download on console only - will be available for WiiU in the upcoming days.
Link to specific patch notes on Ubisoft Forums: http://forums.ubi.com/showthread.php/758785-Assassin-s-Creed-3-Patch-1-04-Now-Available
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